Jason Bender
CODE Author
Jason Bender is the Director of Engineering/User Experience for Dosh (www.dosh.cash), an Austin, Texas-based fintech startup that gets you cash back when you eat out, go shopping, or book travel at over 100,000 brands and businesses. He’s been coding since 2005 in multiple languages including Objective-C, Swift, Java, PHP, HTML, CSS, and JavaScript. With a primary focus on iOS, Jason has developed dozens of applications including a #1 ranking reference app in the US.
Detailed Biography
Jason Bender is the Director of Engineering/User Experience for Dosh (www.dosh.cash), an Austin, Texas-based fintech startup that gets you cash back when you eat out, go shopping, or book travel at over 100,000 brands and businesses. He’s been coding since 2005 in multiple languages including Objective-C, Swift, Java, PHP, HTML, CSS, and JavaScript. With a primary focus on iOS, Jason has developed dozens of applications including a #1 ranking reference app in the US.
Articles Authored
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Developer Update: iOS 11 and iPhone X
Last updated: Friday, May 7, 2021
Published in: CODE Magazine: 2018 - January/February
In Apple’s new releases, there are a ton of new features to play with—even the AppStore has changed. Jason shows you how all of this impacts your development chores.
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Understanding User Engagement Using Mixpanel
Last updated: Thursday, May 13, 2021
Published in: CODE Magazine: 2017 - September/October
Before any upgrade development begins, you need to know how users interact with your app. Jason explores one great tool, Mixpanel, and shows how to get the data you need.
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Beta Test Your iOS Applications Using TestFlight
Last updated: Tuesday, May 18, 2021
Published in: CODE Magazine: 2017 - July/August
Jason explores TestFlight, a new tool for testing your iOS apps. It has some nifty notification tools, which make it easier to have a lot of testers—or just a few, depending on what your product needs. Check out what else it has going for it.
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Lower the Barriers to Entry for Mobile Development with React Native
Last updated: Monday, May 17, 2021
Published in: CODE Magazine: 2017 - July/August
These days, you can’t build your apps for only one platform, which could mean multiple dev teams and keeping track of parallel projects. Jason shows us how to use React Native to get the best mobile development without breaking the bank or going crazy.
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Beta Test Your iOS Applications Using TestFlight
Last updated: Friday, May 21, 2021
Published in: CODE Magazine: 2017 - May/June
Jason explores TestFlight, a new tool for testing your iOS apps. It has some nifty notification tools, which makes it easier to have a lot of testers—or just a few, depending on what your product needs. Check out what else it has going for it.
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Exploring Sticker Packs with iOS 10
Last updated: Tuesday, May 25, 2021
Published in: CODE Magazine: 2017 - March/April
Sticker packs and emojis are used by everyone from teenagers to developers. Jason shows you how these simple tools can be more than a basic form of communication.
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Cross-Platform Mobile Applications with React Native
Last updated: Friday, May 28, 2021
Published in: CODE Magazine: 2017 - January/February
These days, you can’t build apps for a single platform. Jason shows you how to use Facebook’s open source tool React Native to save wear and tear on development teams and the bottom line.
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Moving Forward: The Transition from Objective-C to Swift
Last updated: Wednesday, June 2, 2021
Published in: CODE Magazine: 2016 - November/December
If you’ve been paying attention to programming trends, you’ll see that Swift, Apple’s new language, is gaining popularity at an impressive rate. You don’t have to toss out everything you already know, though, as Jason helps you see Swift’s similarities to Objective-C.
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Push Notifications Made Easy with One Signal
Last updated: Monday, June 7, 2021
Published in: CODE Magazine: 2016 - September/October
With all the new things on the market, it’s hard to keep a user’s attention where it belongs: on your app. Jason explores the push-notification aspects of One Signal to help you keep your app in the forefront.
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Support Your Application Post-Launch Intelligently Using Intercom.io
Last updated: Friday, June 11, 2021
Published in: CODE Magazine: 2016 - July/August
Jason shows us how to keep the development team focused on developing while creating built-in post-launch features that keep your users happy too. It’s not magic, it’s Intercom.io.
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Parse is Set to Shut Down. Now What?
Last updated: Monday, June 21, 2021
Published in: CODE Magazine: 2016 - May/June
It seems like only yesterday that Facebook acquired Parse so that developers could focus more on the frontend than the backend of their apps. In January 2017, they’re shutting Parse down. Jason tells us what our options are.
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Integrating Achievements and Leaderboards into Your iOS Game Using Game Center
Last updated: Thursday, June 24, 2021
Published in: CODE Magazine: 2016 - March/April
While creating a simple little mobile game app, Jason shows us the power of Game Center’s tools.
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Integrating YouTube into Your iOS Applications
Last updated: Monday, June 28, 2021
Published in: CODE Magazine: 2016 - January/February
You’ve made your website pretty spiffy, but the one thing it’s missing is the one thing that makes social media platforms so hard to compete with. Add sound and video to your content by making it YouTube-capable. Jason shows you how!
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Building a Weather App using OpenWeatherMap and AFNetworking
Last updated: Wednesday, June 30, 2021
Published in: CODE Magazine: 2015 - November/December
Take a look at third-party applications and code before sitting down to develop because the tools you need to build your masterpiece might already be available. Jason shows us some clever shortcuts as he builds a weather app.
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All Aboard: Maximize Mobile Engagement with Interactive Onboarding
Last updated: Thursday, July 1, 2021
Published in: CODE Magazine: 2015 - September/October
You can sell your app with creative marketing, but you’ve got to do something more to get customers to not only open your app but use it, too. Jason takes a look at onboarding techniques.
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Beyond the Phone: Developing for Apple Watch
Last updated: Tuesday, July 13, 2021
Published in: CODE Magazine: 2015 - July/August
Remember just a few years ago when we were all excited to get touch technology on our phones, laptops, and tablets? The Next Big Thing is here, and Jason shows us how to develop for the Apple Watch.
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Next-Level iOS Development with Animations and Pop
Last updated: Wednesday, August 31, 2022
Published in: CODE Magazine: 2015 - March/April
Jason looks at the details to make applications more appealing with simple details, like adding animation to user interface screens. He uses some third-party tools and Facebook’s Pop to achieve a snappier user experience.
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The Parse Revolution: Why Complex Infrastructure for App Storage is a Thing of the Past
Last updated: Friday, September 3, 2021
Published in: CODE Magazine: 2014 - September/October
What if, as a developer, you could focus all of your efforts on building a robust front-end experience and not have to worry about constructing a complex backend infrastructure? Jason shows us how to do just that with Parse.