Matt Gillespie
Matt Gillespie is an independent technical author and editor working out of the Chicago area and specializing in emerging hardware and software technologies. Before going into business for himself, Matt developed training for software developers at Intel Corporation and worked in Internet Technical Services at California Federal Bank. He spent his early years as a writer and editor in the fields of financial publishing and neuroscience.
Articles Authored
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Best Practices in Game Design for the Ultra-Mobile PC
Last updated: Wednesday, August 31, 2022
Published in: CODE Focus Magazine: 2007 - Vol. 4 - Issue 2 - Mobility
The Ultra-Mobile PC (UMPC) expands the market for PC games that run on Microsoft® Windows® XP, as long as developers consider certain design requirements to ensure a good user experience. In most cases, a single version of games can span both the UMPC and traditional PC platforms.